Tilt World: Solo Rehearsal

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Documentation

I set up my phone to record a few improvisations and tests and took pictures of my 1st solo set up throughout the ACCAD’s Motion Lab. It took about an hour to set up and 15 minutes to break down. I imagine as I get more familiar with the room I will be able to set up a little quicker. In the future I hope to save the visual score in Tilt Brush as well.

Developed Improvisation Studies

Part 1
I created a detailed improvisation study incorporating repetition and color change in order to show an archive of the movement I’ve created.

Part 2
Once a sequence of movement is solidified mentally and physically I am able to retrograde the movement. Immediately retrograding was very confusing. It is hard to tell where the line begins and ends and what movements were done to create this line and not just trace the line back with your hand. Since all the movements are not recorded, just the hand, it becomes important to discover what about the movement in that moment I want to record. Do I put my hand on my pelvis to record pelvis movement and perhaps weight? How do I record a fast shift in weight? Will changing brushes help with that? For example, if the Neon brush has a continuous repetition after drawn toward the ground will that show a strong weight toward the ground such as falling?

Retrograding improvised movement in the virtual environment is something that I will have to work up to and will require more rehearsal.

Paying attention to my focus is very important. The focus must be on the drawing hand or other groups of paint at all times or pathways are not projected and witnessed.

Paint brushes that have movement after being painted are very exciting and include:

  • Neon is very interesting because it traces itself creating a representation of the tracing I might have done earlier.
  • Electricity wiggles like lightning
  • Fire has a subtle texture that moves along the line
  • Stars don’t show the line drawn, but moves along a trajectory
  • Snow is similar to stars

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New Questions:
Can I record from inside the Vive or Oculus in real time so I can watch the progression and creation of the world after it has been completed? Instead of just a snapshot of what was done? I’ve seen other artists record their progression on youtube, how is this done?

Is it possible to move the headset around without your head in it? Does the headset track whether your head is in it or not? This is interesting for possible audience participation. I tried this below with questionable results.

The “aboutness” of Digital Recess

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A screen shot of a texture from our “Media First” study.

Our final performance in Intermedia was the culmination of three months of “digital recess” as coined by a former student of Norah’s. It was so exciting to have two willing participants wheeled into our playground like “Mr. Toad’s Wild Ride”from Disney’s Magic Kingdom. That’s not a metaphor, they were sat in chairs and wheeled in. The participants/audience were brought into the space to witness, choose and be the performers often in absurd events like what we titled, “Dada Birthday Party” where we sat at a table and sang “Happy Birthday” to the participants in a surprising and upbeat way and then handed them a tiny mallet in front of a tiny cake and waited to see what would happen. The mallet referenced one of our readings by Soke Dinkla who wrote about one of the first Dadaist artists to include audience participation. “Ernst placed an ax next to one of his works to be used by the visitors in case they did not like the object.” (Dinkla, 280) We asked the participants to choose cards that would determine the next scene. The other three scenes were “Motion Capture,” “Hot Air Balloon” and “Box Head” which we yelled out when they chose the card. “Motion Capture,” a station that was from our second study, was a play on words, two people sat facing each other in chairs and one mimicked (captured) the movements (motion) of the person opposite them. “Hot Air Balloon” was giving the audience/performer a bag of unblown balloons and seeing what they would do when sitting on a white cube at the center of the space and “Box Head,” pulled from our first portrait study and had the person put their head on a box while we took a live feed of their face and asked them mundane questions about their life. Each situation was an experiment commenting on or inhabiting expectation and power. Other aspects of the piece included some movement developed from questions answered earlier in the work, saying a memory and throwing an imaginary ball to another person in the space and at times a voice over commentary, by yours truly. The aboutness of the work seemed to be community and absurdity or audience and performer or perhaps reflection and memory. 

As I discovered at the end of our last lab study, “Interactivity and Participation,” I’m interested and excited about the awkward moments and the moments that could change each performance. Throwing an audience member into the mix throws a wild card that is performatively exciting and something that my lab group played with the entire semester. In this study we focused on comparing viewed performance and interactivity in the form of stations. Tricking the audience that they might just sit and watch and then ushering them from station to station where they were to complete a similar “Box Head” and “Motion Capture” moment from our final experiment. Our third and final station was an array of “bric-a-brac” which had a sign that said, “Arrange.”  This was inspired by our readings from Dinkla about Duchamp’s ready-mades. At the end we performed some movements we captured during the “Motion Capture” station and watched peoples faces float around in bubbles captured from the “Box Head” station. The ideas of being seen and watched were at the forefront of the work.

Our second “Media First” study, came directly out of discovering textures that could be used as projections. Zooming into a moving object or objects, water, leaves blowing, bubbles rising, screens moving or a swing shifting can create a texture when projected into an environment. We gathered textures and then made a study using them. The Motion Lab has screens that can be moved into a circle which made us think of a carousel and I was particularly interested in how we could guide the audience’s gaze around the space.

I found Laurie Anderson’s “O Superman” music video to be even more inspiring after having learned the origin of the projection magic she utilized. Jerome Bel’s “Veronique” Series is an almost poignant solo for a corp de ballet dancer from the Paris Opera. These and others were “Viewings” we watched throughout the semester. The course highlighted an array of artists using not only technology but also other mediums. Our reading from Simon Morely’s “Writing on the Wall” highlighted artists influenced by Duchamps “readymades” that began to experiment with mixed media approaches to panel art in the 1950s.  In the text I was interested with the “affichistes” and their ripping down advertisements and using them to create their own art. Intermedia is a course about creating with found objects. Everything we experimented with was already made, we just put it together in different ways. Use what you have to create something new.

The collection of topics, viewings, technologies and the history of media art we’ve explored has allowed me to place the concepts and people we’ve discussed in a way I couldn’t before. I can see how certain artists were influenced and where that landed their trajectory. I’m beginning to understand what interests I have and what kind of art I want to make. I’m beginning to understand my artistic world a little better and that is an important piece in trying to figure out what place I want to have in the puzzle. What’s the puzzle? That’s another question entirely.